It was fairly easy to test because I could cheat in the criteria and make demetrius visit on day 1. I found out the int value and where the mushroom boxes were by making a new game and looking at what changed in the save file before/after getting the cave. You would need to know what int value relates to the pet visit and you would need to know where your pet is in the game file so that you can delete it before getting a new one. Delete the pet you currently have from the game files then delete the int associated with the visit from (marnie?) who gives you your pet. FarmCave601001271272139055164truefalsefalsefalsefalsefalse0Ħ) Then just save the file and load your game, Demetrius should visit you the moment you leave your house and let you choose your cave again.Įdit: Edited it to be a little more clear that when I talk about a section, I mean from to. The "FarmCave" section should look like this when you are done: It's about 3 pages of code about mushrooms and mushroom boxes. You need to delete the entire section (from to ) and replace it with. This will reset the event so Demetrius visits us again.ĥ) Deleting mushroom boxes (you can skip this step if you are changing from bat->mushroom). Between and, find and delete 65 only delete it in that section and leave everything else. Open that file in a text editor (I use notepad and set the language to XML).Ĥ) In your save file, search for. It's very easy to make a simple mistake and lose everything.ġ) Go to your cave and remove all the items you want to keep, then sleep to save your game.Ģ) Go here and make a back up of the whole save folder: \users\ \AppData\Roaming\StardewValley\Saves\YourName_1234567890.ģ) In that folder will be a file that has the same name as the folder. Make sure you backup your savegame before doing anything (Step 2). If you make a mistake when save editing, it can break your savegame.
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